Current build of the Drossel build based on the newer version. I took some references from various artists sketches of what they though would be inside the shell of Drossel, and then worked out how the joints should bend and move with some added artistic license.
Depending on size it take about 30 mins to about 2 and half hours to render. But at least now her wheels can come out of her feet and her legs can rotate without being trapped
(fingers crossed I haven’t had a chance to rig it up yet).
Anyway enough talk here are the renders.
All done in Cycles Blender.
Took a night to test out the strand rendering in cycles. Below are my tests of the hair on Fiona. First off I do like some of the renders, but it is really really long to render a nice look set of hair, but I did manage to get some of them down to reasonable levels, but when it came to trying to combine all the different hair settings the time sky rocketed and does crash unless given all the attention.
Also I just cant get the settings to allow the hair to layer on top of each other like I do with the original model. The closest I got was to get the black sections to mix with the orange even with the add shader. The white gets taken over completely by the orange and the yellow is non existent. I’m not sure if its just due to cycles build missing what I need or I’m missing something obvious, so I’m going to wait on the next builds and try again then.
Credit goes to Blender Guru for his hair tutorial and Blender nerd for his alpha mapping video which helped a little in getting the Fiona model to work sort of like the original.
More work done today, probably going to have to hold off till Saturday to add more.
But for now here’s the back section, added rounded ball points on the pistons so when she twists it allows her to do so and still take walking strides.
Head piece is being built in sections and the whole thing will be strip able to the skeleton.
Also whilst I don’t want to be banging this in too much here’s the Evil Diva info again for those that are going to town before the weekend.
Anyway till Saturday.
Progress shots of Drossel mrk2 and Evil Diva is coming to stores!, Preorder info below. Go to your local comic store and ask for this comic under the Diamond banner, the series is damn good and is worth a pre order. If you fancy a cool indie series give it a look. I’ve got my preorder already
Quick addition: Here’s the link to the Evil Diva site for those that would like to get a taste before buying:
After getting some feedback on the bike I did another version of the scene, since some found the last lot too dark. I also wacked up the reflectiveness and basically set all the settings to max. 1500 cycles 3 hours to render.
Last one for now, till i finish off the other things I have to do.
Whilst I was busying myself with the final bits of the Kobold Bard I realised I had never posted the Akira bike with the stickers on. So here are some shots of the Bike. More to come soon on the Kobold (ie I think tomorrow).
Mixed results, it works when it wants too and the cpu rendering is a little slow, but at least its a start.
Still I will probably wait till its a little further along before I try to cross over to it fully.
Later with tweaking I got it to register the jumpers design but the fur just flat out refused to ever get out of black. (sigh)
Just got off the skype with Mr Canty and hes agreed to release the models of both Drossel and Charming Drossel (to be built in December) to the public if the kickstarter reaches its original 12k mark (for the Original Drossel) and 24k mark (Charming Drossel). So if you or someone you know is a mech head and looking to play with the 3d models get to the kickstarter and raise that bar! I’ll make it available as obj, and blend if it makes the goals, otherwise it’ll be up to Mr canty as to how he hands out the model if the kickstarter doesn’t make it.
Link in the doobly doo
Hello all been quiet but not lazy, finished a piece for Mr Canty. Sort of a fusion of the original Drossel Von Flügel and the new/old? Fireball version.
Also got bored and messed about doing a mix of the old tron disc and the newer versions.
Just fyi the model got two modes, one is more of a going out hot pants sort of look the others more in keeping with the original design, you decide which is better.
The models are riggable and relatively low poly, the final piece was separated into skeleton and armour packages to help make the rigging process easier.
So you got this far why not take a look at the kickstarter page, we’ve nearly made the half way mark on the asking amount and if you would like to get yourself some cool swag whilst getting some well known and excellent artists a head start drop a few bucks and feel all glowy inside (ok that was a little too syrupy) but still take a look its got some great potential.
Morning all, Im working on my projects which at the minute includes this 3D version of the Drossel Image I made a few days ago. Its still being tweaked as I tye but after this Im building the Armour to go over it, Commissioned by Jason Canty of Angry Viking Press His Kickstarter is moving slowly into target amount he’s after but every little helps, if you have a few bucks please consider giving some of it to the Kickstarter, it would really help with his plans, (which after explaining what he has planned for the future could REALLY do with going way over its asking amount to get everything planned). I have my own options there but if you cant or don’t want to take any of those options there’s a lot of other cool choices on offer. So give a quick look if you can please .
Heres a wallpaper of the Drossel von Flügel’s progress to sweeten the deal.