Well in my free time I go to night classes to work on my hand drawn skills, it seems to be paying off. I had a time were I couldn’t even put pencil to paper, it was so far from my lessons in 3d modeling I couldn’t think up anything unless it was graphed out then turned into 3d, thankfully after finishing I seemed to get my drawing urge back and since then i have been training it to try and get it on par with what I would like it to be.
The last three were a try at doing a little weirdness for Halloween, just a little event were the moon caught the model and things took a strange turn…
A piece I did to keep me out of a slump I was having after finishing my university course.
I took a character by Eric Schwartz’s Web comic “Sabrina Online” and remade her in 3d, I followed her design from a model sheet and then added a few tweaks to give make the face and body shape more manageable.
Character is by Eric Schwartz , I’m just a fan of his work and can only claim creation rights of the 3d model.
I should point out that although its a little boring to have characters in T poses I’m still learning how to effectively rig characters and it being a tricky business with 3dsmax 9 its usually best for me to just keep them in T poses till I can do a good job of posing, one day I would like to do a animation with her at a bar singing the song by Jessica Rabbit to a host of my other characters, but till I get better at animation Ill stick to T poses.
Some tests of my early experiences of 3ds Max fur and hair plug-in